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A Game-Changing Asset Organizer for 3ds Max Users: NAG ALL v3.1

Introduction

Managing extensive libraries of 3D assets is one of the most time-consuming challenges faced by 3ds Max professionals. Whether you are a freelancer or part of a studio, organizing thousands of models, textures, and related files into a coherent structure can take hours—if not days. While other tools are excellent for navigating well-organized libraries, they don’t address the initial chaos of structuring and sorting a messy asset collection.

This is where NAG® ALL comes into play. Designed as an intelligent software solution, NAG® ALL automates the organization of your 3D libraries, creating a solid foundation for streamlined workflows. Once processed, your 3ds Max files and their corresponding preview images are sorted and ready for manual drag-and-drop into 3ds Max viewports or seamless integration with asset management tools like Project Manager, Connecter, and Autodesk Assets Library.

With its latest update, NAG® ALL v3.1, this indispensable tool has become even more powerful. Let’s explore its key features and learn how it can transform your 3D asset management workflow.

Organize Your 3D Library Files with a Single Click

The new version NAG® ALL v3.1 has just been launched! This intelligent software is specifically designed to automate the organization of 3ds Max library assets with just one click. After processing, your 3D library will be fully organized, with each 3ds Max file accompanied by its corresponding preview image.

Your newly structured library will be ready for:

  • Manual drag-and-drop into the 3ds Max canvas.
  • Integration with popular asset management tools like Project Manager and Connecter.

What’s New in Version 3.1?

The new v3.1 update is packed with powerful features that make managing 3D assets easier than ever. Here’s what’s new:

  • Save Favorite 3D Library Paths: Quickly access frequently used asset directories.
  • Advanced Reset/Resume/Stop Controls: Gain greater flexibility during batch processing tasks.
  • Search for Preview Images: Automatically locate preview images for your 3ds Max files.
  • Seamless 3D Library Expansion: Add new assets to your library without disrupting the existing structure.
  • Full Compatibility with NAG® IN Script for 3ds Max: Enhance functionality with a seamless workflow between NAG® ALL and NAG® IN.

Watch the video tutorial for a detailed overview of these features.

Rename & relink texture files automatically

For tasks like renaming 3D model maps and relinking them to their corresponding 3ds Max files, the NAG® IN Script is your ideal solution. It’s a powerful 3ds Max script specifically designed to clean, collect, rename, and relink maps for 3D libraries that have been pre-organized by NAG® ALL.

Key Features of NAG® IN:

  • Maps Renaming & Relinking: Easily relink 3ds Max files to their maps, with options to rename maps to match the file name. Supports batch processing for unlimited files, whether maps are stored locally or on a network path.
  • Maps Collection: Gather all maps efficiently into a single location.
  • File Cleanup Options: Remove unnecessary elements such as note tracking, XRefs, helpers, and missing assets to streamline your files.
  • Conversion to Corona: Seamlessly convert 3ds Max files for use with Corona Renderer.

For more information, download the NAG® ALL Guide Booklet for free.

Get Started Today

Organizing your 3D asset library has never been easier. With NAG® ALL, you can say goodbye to the tedious manual work of sorting and renaming files. Paired with the NAG® IN script, it offers a complete solution for managing and optimizing your 3D libraries.

Start your journey towards smarter asset management today! Discover NAG ALL here and transform the way you manage your 3D libraries.

This post is part of a partnership with NAG ALL. We believe this tool could be useful for 3ds Max users like you.

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A Must-Have Tool for Spline Optimization: Spline Cleaner 3ds Max Plugin

Spline Cleaner 3ds Max Plugin

For 3ds Max users handling complex, spline-heavy projects, Spline Cleaner is an essential plugin that optimizes your workflow, automates repetitive tasks, and prepares your splines for accurate extrusions. Ideal for architectural plans, CAD file imports, and Illustrator paths, Spline Cleaner simplifies curve management and ensures your splines are clean, efficient, and ready for use in any 3D model.

Key Benefits of Spline Cleaner

  1. Streamline Spline Management and Cleanup
    Spline Cleaner provides an advanced suite of tools to batch-process splines efficiently. Perfect for imported CAD and vector files, it helps eliminate overlapping, disorganized, or duplicated curves, automatically organizing them with smart filters like size, length, proximity, and layer. This tool is especially valuable when working with hundreds of shapes, saving hours of manual selection and cleanup.
  2. Optimize and Automate Spline Edits
    With Spline Cleaner, you can select, attach, detach, or delete multiple splines quickly by applying filters to target curves based on specific attributes such as bounding box size, wire color, or vertex count. The plugin also enables precise vertex management, letting you weld, reduce, or normalize vertices effortlessly. This level of control is invaluable for creating smooth, clean splines, whether in architectural layouts, logo designs, or motion paths.
  3. Comprehensive Spline Diagnostics and Monitoring
    The Splines Info Dialog offers real-time feedback on spline attributes like material counts, vertex numbers, and material IDs. The Diagnosis feature pinpoints potential issues like overlapping curves, empty shapes, or duplicate splines, ensuring your curves are optimized before extrusion. This interactive tool updates with every action, keeping your spline data organized and error-free as you work.
  4. Prepare Splines for Accurate Extrusions and Modeling
    Spline Cleaner’s robust optimization tools ensure your spline curves are extrusion-ready. Features like Smart Normalize allow you to rebuild splines with even vertex distribution, while Reduce Vertices and Weld Vertices eliminate unnecessary points, creating smooth, clean curves that translate well into 3D geometry. These features ensure precision and efficiency, especially valuable in CAD-based or vector design imports.

Key Features and Tools in Spline Cleaner

  • Smart Normalize: Rebuild your splines with evenly distributed vertices, ideal for creating consistent curves in architectural plans or logos.
  • Filter by Open/Closed Condition: Easily sort and organize splines based on whether they’re open or closed.
  • Support for Material IDs: Maintain material assignments across all operations, ensuring consistent appearances for complex models.
  • Advanced Error Detection: Identify and fix overlapping or empty shapes with the Diagnosis tool, ensuring smooth extrusions.
  • Automated Filters for Efficient Selection: Use nine distinct filters to select, attach, or delete shapes by criteria such as size, wire color, and layer.
  • Vertex Management Tools: Weld, optimize, or reduce vertices for refined spline curves, minimizing geometry clutter and enhancing performance.
  • Explode and Reverse Tools: Detach segments or reverse splines with options to preserve material IDs for better extrusion control.
  • Viewport Data Exposure: See real-time spline data like vertex numbers and material IDs in the viewport, providing immediate feedback as you work.

Ideal for Designers, Architects, and 3D Artists Across Industries

Spline Cleaner is invaluable for both architectural visualization and graphic design, excelling in projects that rely on spline-based workflows. Its automated tools streamline time-consuming tasks, from preparing CAD layouts to organizing vector paths, allowing you to work more efficiently and deliver polished results. This plugin is indispensable for any professional working with 3ds Max who wants to elevate their workflow, reduce manual edits, and achieve high-quality, clean spline results ready for any 3D application.

Spline Cleaner 3ds Max Plugin

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Optimize Your 3ds Max Scenes with Powerful Plugins for Faster Renders and Smooth Viewport Performance

Optimize Your 3ds Max Scenes with Powerful Plugins for Faster Renders and Smooth Viewport Performance.

3dsMax Scene Optimization Plugins

Introduction

Working with complex scenes in 3ds Max often slows down performance, making viewport navigation sluggish and render times lengthy. Fortunately, there are specialized plugins designed to tackle these challenges and streamline your workflow. In this article, we’ll cover three powerful tools—Proxy Textures, Q-Proxies, and Overnight Batch Render—that will help you optimize textures, manage high-poly objects, and render multiple scenes efficiently. With these plugins, you can transform your 3ds Max experience, achieving faster, smoother, and more efficient scene management.

1. Optimize Textures for Faster Viewport and Render Performance with Proxy Textures

High-resolution textures bring detail and realism to your scenes, but they also come with a high cost: increased memory usage and longer render times. Proxy Textures is a robust solution to this problem. It allows you to automatically generate low-resolution copies of textures to speed up viewport performance and lower memory consumption, making it perfect for working with heavily-loaded scenes in 3ds Max.

Key Benefits of Proxy Textures for Scene Optimization:

  • Reduced Memory Usage for a Smoother Workflow: With Proxy Textures, you can quickly create lower-resolution textures that decrease RAM usage, enhancing viewport performance and making it easier to navigate complex scenes. This is especially helpful for scenes with numerous large textures.
  • Automatic Replacement of High-Resolution Textures at Render Time: You can set Proxy Textures to use the low-res textures while you work and automatically switch to high-res originals when you render, allowing you to work faster without sacrificing the final quality.
  • Efficient Render Times by Reducing Distant Textures: Proxy Textures offers the capability to replace high-resolution textures applied to objects far from the camera with lower-resolution versions. This is a game-changer for scenes with large environments, where distant elements don’t require the same detail level as close-ups. Reducing resolution on distant textures can significantly cut down render times without compromising the visual quality of the final image.
  • Flexible File Conversion and Format Options: This plugin allows you to convert textures to JPG or PNG formats, reducing the weight of large BMP, TGA, or TIFF files. You can work with either all textures in the scene or selectively process textures for chosen objects.

Whether you’re working on an intricate architectural visualization or a large-scale environment, Proxy Textures is an ideal tool for any artist who needs efficient texture optimization in 3ds Max without sacrificing quality.

Proxy Textures 3dsMax plugin - High Viewport Performance and Faster Renders

2. Streamline High-Poly Scenes with Q-Proxies for Optimal Viewport Performance

For scenes that include high-poly objects, detailed models, or complex animations, viewport performance can be a bottleneck. Q-Proxies offers an efficient solution by creating low-poly proxy objects that replace your high-resolution models during the setup process. This plugin is designed to boost productivity in 3ds Max by reducing scene complexity, improving viewport responsiveness, and keeping memory usage in check.

Key Benefits of Q-Proxies:

  • Automatic Proxy Generation to Simplify High-Poly Scenes: With just a few clicks, Q-Proxies allows you to convert selected high-poly models into lightweight proxies, immediately freeing up memory and enhancing viewport performance. You can filter objects based on polygon count, size, or animation status for more customized proxy generation.
  • Enhanced Animation Handling: For scenes that include animated characters or rigged models, Q-Proxies is particularly useful. It lets you create low-poly animated proxies that work as placeholders, reducing lag and memory usage in the viewport without affecting animation data.
  • Renderer-Independent Proxy Compatibility: Q-Proxies is designed to be compatible with all major render engines, including VRay, Corona, Arnold, and others, as well as third-party proxy formats. This makes it a versatile solution for projects with complex geometry and multiple render engine requirements.
  • Flexible Saving Options and Editable Meshes: With Q-Proxies, you have full control over how referenced objects are saved. You can choose to save all proxies together, by group, layer, or individually, allowing for flexible file management. Proxies are created as standard editable meshes, meaning you can scale, rotate, and even add modifiers to them as needed.

From high-poly rock formations and vegetation to intricate vehicles and character animations, Q-Proxies is a must-have tool for any 3ds Max user aiming to enhance viewport speed and simplify scene management without losing access to high-detail geometry.

Q-Proxies 3dsMax plugin - Instant Proxy Meshes

3. Efficiently Manage Multiple Renders with Overnight Batch Render

Rendering multiple scenes, cameras, or different scene states manually can be a slow and repetitive process. Overnight Batch Render provides an efficient solution by allowing you to queue up multiple renders, so you can leave your computer rendering while you’re away. This tool is especially valuable for artists and designers looking to maximize their render time without constant manual oversight.

Key Benefits of Overnight Batch Render:

  • Sequential Batch Rendering for Multiple Scenes: Overnight Batch Render simplifies rendering across multiple 3ds Max files by allowing you to add them to a queue. This makes it easy to manage and render large projects overnight or during idle hours.
  • Flexible Settings Override for Efficient Render Management: You can override settings like output size, filename, and frame range for all renders in your queue from a single interface. This feature is particularly useful for creating previews, testing resolution changes, or generating quick thumbnails without modifying each individual file.
  • Automatic Error Handling and Safe Saving: This plugin suppresses warning messages to prevent render interruptions and auto-saves rendered files, ensuring no image is lost. If a file has no output filename, Overnight Batch Render automatically generates one, preventing accidental overwrites and safeguarding your work.

With support for multiple cameras and scene states per file, Overnight Batch Render is a powerful yet simple tool that frees you from the hassle of setting up each render individually. Ideal for any 3ds Max user who wants to streamline the rendering process and save time.

Overnight Batch Render 3dsMax plugin

Conclusion:
Optimizing your 3ds Max scenes doesn’t have to be complicated. With Proxy Textures, Q-Proxies, and Overnight Batch Render, you can tackle common scene optimization challenges head-on—reducing memory usage, enhancing viewport performance, and efficiently managing render queues. These plugins not only streamline your workflow but also allow you to maintain high-quality results without sacrificing valuable time.

Try these essential plugins today and experience the difference in how you manage, optimize, and render scenes in 3ds Max.

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RandoMixer Tutorial: Quickly Create Different Scene Layouts

This is a short tutorial featuring the Quick Combinations Wizard tool in RandoMixer plugin. An easy way to simplify the the process of loading and combining different sets of elements in the plugin. All done from a single small and intuitive UI, in a few steps.

Quickly visualize replacing specific objects in your scene with alternative models and test different combinations of elements or scene layouts.

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