
Introduction
Managing extensive libraries of 3D assets is one of the most time-consuming challenges faced by 3ds Max professionals. Whether you are a freelancer or part of a studio, organizing thousands of models, textures, and related files into a coherent structure can take hours—if not days. While other tools are excellent for navigating well-organized libraries, they don’t address the initial chaos of structuring and sorting a messy asset collection.
This is where NAG® ALL comes into play. Designed as an intelligent software solution, NAG® ALL automates the organization of your 3D libraries, creating a solid foundation for streamlined workflows. Once processed, your 3ds Max files and their corresponding preview images are sorted and ready for manual drag-and-drop into 3ds Max viewports or seamless integration with asset management tools like Project Manager, Connecter, and Autodesk Assets Library.
With its latest update, NAG® ALL v3.1, this indispensable tool has become even more powerful. Let’s explore its key features and learn how it can transform your 3D asset management workflow.

Organize Your 3D Library Files with a Single Click
The new version NAG® ALL v3.1 has just been launched! This intelligent software is specifically designed to automate the organization of 3ds Max library assets with just one click. After processing, your 3D library will be fully organized, with each 3ds Max file accompanied by its corresponding preview image.
Your newly structured library will be ready for:
- Manual drag-and-drop into the 3ds Max canvas.
- Integration with popular asset management tools like Project Manager and Connecter.
What’s New in Version 3.1?
The new v3.1 update is packed with powerful features that make managing 3D assets easier than ever. Here’s what’s new:
- Save Favorite 3D Library Paths: Quickly access frequently used asset directories.
- Advanced Reset/Resume/Stop Controls: Gain greater flexibility during batch processing tasks.
- Search for Preview Images: Automatically locate preview images for your 3ds Max files.
- Seamless 3D Library Expansion: Add new assets to your library without disrupting the existing structure.
- Full Compatibility with NAG® IN Script for 3ds Max: Enhance functionality with a seamless workflow between NAG® ALL and NAG® IN.
Watch the video tutorial for a detailed overview of these features.
Rename & relink texture files automatically
For tasks like renaming 3D model maps and relinking them to their corresponding 3ds Max files, the NAG® IN Script is your ideal solution. It’s a powerful 3ds Max script specifically designed to clean, collect, rename, and relink maps for 3D libraries that have been pre-organized by NAG® ALL.
Key Features of NAG® IN:
- Maps Renaming & Relinking: Easily relink 3ds Max files to their maps, with options to rename maps to match the file name. Supports batch processing for unlimited files, whether maps are stored locally or on a network path.
- Maps Collection: Gather all maps efficiently into a single location.
- File Cleanup Options: Remove unnecessary elements such as note tracking, XRefs, helpers, and missing assets to streamline your files.
- Conversion to Corona: Seamlessly convert 3ds Max files for use with Corona Renderer.
For more information, download the NAG® ALL Guide Booklet for free.
Get Started Today
Organizing your 3D asset library has never been easier. With NAG® ALL, you can say goodbye to the tedious manual work of sorting and renaming files. Paired with the NAG® IN script, it offers a complete solution for managing and optimizing your 3D libraries.
Start your journey towards smarter asset management today! Discover NAG ALL here and transform the way you manage your 3D libraries.
This post is part of a partnership with NAG ALL. We believe this tool could be useful for 3ds Max users like you.