SubSpline – Manage Spline Subobjects in 3dsMax

Total Control of Spline Subobjects

Description

SubSpline is an Advanced Subobject Selector & Material IDs Editor for spline shapes in Autodesk 3dsMax.

Easily expose on screen the vertex numbers and material IDs for all your selected shapes, with a simple toggle button.

Take advantage of cutting-edge tools for spline subobject selection that complement and extend 3dsMax’s standard tools: shrink/grow selection, offset selection, dot selection, random selection, and more!

Accurately manage and control the material IDs assignment for your spline curves and their segments: quick buttons, predefined patterns, offset IDs, randomize IDs, etc. This is really helpful to control materials in spline modeling, hair plugins or procedural modeling plugins like RailClone (iToo Software).

SubSpline will greatly speed-up your workflow and save you a lot of time!

It’s an ideal tool for CG artists and professionals that usually work with vector curves in 3dsMax, e.g. for Architectural Visualization, Engineering, Industrial Design, 3D logo design and spline modeling in general.

SubSpline is a commercial script for 3dsMax 2012 and higher.

Features

  • Display spline material IDs & vertex numbers on screen.
  • Change spline subobject editing mode (vertex, segment, spline) directly from script’s UI.
  • Convert subobject selection to a different kind by holding CTRL+button (like in Editable Poly)
  • Advanced subobject selection tools (editable splines):
    – Shrink / Grow selection
    – Offset selection along spline
    – Random selection
    – Dot selection
    – Select by angle
    – Select by material ID:  single ID or range / similar IDs / random ID
  •  In-depth edition of Material IDs (editable splines):
    – Quick ID setting: 24 numbered buttons panel / spinner control
    – Apply predefined or custom ID patterns (sequences) to subobject selection or whole splines
    – Copy/Paste material IDs between splines
    – Offset material IDs along spline/s
    – Reverse material IDs
    – Randomize material IDs (use existing / set range)
  • Additional tools:
    – Reverse spline/s, preserving material IDs
    – Flatten selected shapes or specific vertices
    – Select shapes with same material IDs.
  • Custom ‘Undo last action’ command.
  • Revert to original material IDs.
  • No plugin-dependency. Simple drag & drop installation.

More Info

Check out the Tutorials and Script Manual for examples and further information.

3dsMax version required: 2012 or higher.

Last update: June 15, 2021

Purchase

Purchase a SubSpline license
SubSpline v1.18

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