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New Video: When the Real World Becomes a Digital Asset
A new Next-Gen CG video explores how reality capture, AI generation and emerging 3D technologies are changing the raw material of digital production. For most of CG history, building a digital world meant creating it — modeling objects, environments, cities …
Introducing NextGen CG: A New Video Series on the Future of Computer Graphics
Today we are excited to launch NextGen CG, a new YouTube series dedicated to exploring the technologies, workflows, and ideas shaping the future of Computer Graphics. Rather than chasing product announcements or AI hype, the goal is to take a …
When the Real World Becomes a Digital Asset
A new article has just been published on the Spline Dynamics blog exploring one of the most important transformations currently taking place in computer graphics and digital content creation. Over the last two decades, creating 3D assets has largely been …
CameraMatch AutoSetup Adds Google Photorealistic 3D Tiles Integration
Jamie Cardoso has released a major update to his CameraMatch AutoSetup toolset for 3ds Max, Blender and SketchUp, with the headline feature being deep integration with Google Photorealistic 3D Tiles — the same photogrammetric mesh used by Google Earth, now …










