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IFL Playback Manager – New 3ds Max script released!
January 28, 2025
IFL Playback Manager is a powerful script for 3ds Max that helps you manage and control the timing of animated textures in your scene. It automatically lists all textures with assigned .ifl (Image File List) files and allows you to adjust their playback parameters directly. With this tool, you can easily synchronize animations, change playback […]
Explore Essential 3ds Max Scripts to Simplify Your ArchViz Workflow
January 21, 2025
Our latest blog post, “Streamline Your ArchViz Workflow with These Essential 3ds Max Scripts,” explores a selection of practical tools created by ArchViz Tools for 3ds Max users. The article highlights scripts designed to make architectural modeling and scene detailing more efficient, such as generators for aluminum windows, sliding doors, and even ocean waves or […]
New Blog Post: Revolutionize Your 3D Libraries with NAG® ALL v3.1
January 16, 2025
We’re thrilled to share our latest blog post about NAG® ALL v3.1, an innovative software solution designed to revolutionize 3D asset management for 3ds Max users. If managing massive libraries of 3D assets feels overwhelming, this article explores how NAG® ALL automates the organization process, saving you countless hours and simplifying your workflow. The post […]
New Blog Post: AI-Powered Workflows in 3D Graphics – Tools and Insights for 3ds Max Users
January 6, 2025
Our latest blog post explores how Artificial Intelligence is transforming the 3D design landscape, offering innovative tools and smarter workflows tailored for artists, designers, and animators working with 3ds Max. In this insightful post, we delve into the latest advancements in AI technology across all areas of the 3D graphics industry. From generating 3D models […]