Camera Clippping 3dsMax script is out!

Object-Bound Camera Clipping – New 3ds Max script released!

The script adds additional controls to the selected camera for driving clipping planes using objects in the scene.

Features

  •  Pick an object to control the distance for near clipping and another one for far clipping.
  • Optionally set an offset from the picked object in each case.
  • Automatically places the near clipping plane on the face of the picked object that is closest to the camera.
  • If you pick an object with no surface, such as a helper, it uses the object pivot to calculate the distance for clipping.
  • Since this script adds custom attributes to the camera, you can freely reuse the camera for other projects or 3ds Max versions without needing the script.
  • Currently supported cameras: Physical Camera, VRay Physical Camera.

Get it here: https://www.splinedynamics.com/free-3dsmax-scripts/

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