Save hours every week with custom 3ds Max tools

Automate repetitive tasks, optimize scenes, and speed up production with tailored Maxscript solutions.

At some point, many 3ds Max workflows start to feel heavier than they should.
Not because the work is especially complex, but because too much of it is repetitive: importing, cleaning, renaming, fixing materials, reorganizing scenes… The same steps, over and over again.

Over time, those small tasks turn into hours every week.

Here’s a simple example of how a custom tool can greatly simplify and accelerate your workflow. In this case, the goal was to create complex camera rigs with just a few clicks.

Situations like this are very common in ArchViz pipelines, especially when working with Revit or CAD data. A large portion of the process ends up being manual — not because it has to be, but because that’s how the workflow evolved over time.

Custom scripts help streamline these processes, reduce errors, and make scenes easier to manage, allowing teams to work faster and focus on the parts of the job that actually require attention.

With over 10 years of experience developing MaxScript tools for production environments, the goal is always the same: build solutions that make a real, measurable difference.

Case Study: Save 20+ Hours Per Week on Material Replacement

Aspace, an Australian company that designs and manufactures outdoor playgrounds, reached out to us to streamline their 3D visualization workflow. Their industrial design team uses Autodesk Inventor to create highly detailed 3D models of their structures. Once the designs are ready, a specialized ArchViz artist takes over to create photorealistic renders for client presentations.

However, a major bottleneck slowed down the process: all materials imported from Inventor were basic placeholders and had to be manually replaced with high-quality VRay materials from their 3ds Max library. With over 10 projects per week, this tedious and repetitive task consumed a significant portion of the artist’s time, limiting their ability to focus on improving the final renders.

After carefully analyzing the workflow, we developed a custom script that completely automated this process, instantly swapping Inventor materials with the correct VRay counterparts.

The result was simple: the company now saves over 20 hours per week of manual work, allowing the artist to process more projects in less time without sacrificing quality. This not only increased efficiency, but also reduced errors and freed up time for more meaningful work.

If you’re dealing with a similar workflow, this kind of approach can make a significant difference.

What We Can Automate

We build custom tools around real production bottlenecks. Typical examples include:

ArchViz & Production Workflows

  • Revit / CAD import cleanup and scene organization
  • Automatic material reassignment (VRay, Corona, custom libraries)
  • Scene optimization for heavy files
  • Camera setup and render automation
  • Batch processing across multiple scenes

Modeling & Scene Operations

  • Parametric and procedural modeling tools
  • Geometry cleanup and topology fixes
  • Object distribution, scattering and layout automation
  • Smart renaming and hierarchy management

Rendering & Data Workflows

  • Automated render setup (passes, variations, states)
  • Lighting and exposure standardization
  • Data extraction, reporting and visualization
  • Export pipelines (CSV, JSON, structured data)

If your case is not reflected here, don’t worry. We can work flexibly with your existing workflow. Most automation opportunities come from very specific, real-world problems.

How the process works

We design and develp custom tools through a straightforward process, focused on your actual workflow:

1. Workflow Analysis
We start by understanding your requirements, your current workflow, and the specific problems you’re dealing with. The goal is to identify where time is being lost and what can realistically be improved.

2. Proposal & Scope
You receive a clear proposal outlining the solution, the development approach, and the project cost. This defines what will be built and how it will fit into your pipeline.

3. Script Development
The tool is developed based on the agreed scope and timeline, with a focus on reliability and integration into your existing workflow.

4. Trial Version & Refinement
You receive a preliminary version to test within your own environment. This step is important to validate the tool in real conditions and make any necessary adjustments before final delivery.

5. Final Delivery & Support
Once everything is working as expected, the final version is delivered, ready to be integrated into your daily workflow. Ongoing support is available if needed.

Let’s talk

Let’s take a look at your workflow and see where it can be improved.

About Us

With over 10 years of experience in 3ds Max scripting, we create powerful automation tools that help professionals in architectural visualization, game development, and 3D design streamline their workflows. The focus is always on building tools that solve real problems in production.

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