

TurboSplines 3dsMax plugin update v1.20 released.
We implemented the use of the latest Path Deform modifier introduced in 3dsMax 2018.3, so you can take advantage of its great features.
The plugin keeps full compatibility with previous versions using the Path Deform (WSM) modifier.
Get this update here: https://www.splinedynamics.com/product-updates/

New quick tutorial showing how to smartly clean your shapes from overlapping splines, segments and vertices in 3dsMax.
Introducing a new exciting feature to detect and remove overlapping splines with Spline Cleaner 3dsMax plugin.
Check out the new update version 1.85!


Q-Proxies plugin update v1.20 released!
Added new preset “Fast proxies” for a faster proxy generation when dealing with a massive amount of objects. 😊
It uses the ‘convex hull’ mesh type (a fast-to-compute lowres proxy mesh, created with a dedicated built-in algorithm)
Get the product update here: https://www.splinedynamics.com/product-updates/


Overnight Batch Render plugin update v1.25 released!
Now it always remembers the last settings. 😊
Get the product update here: https://www.splinedynamics.com/product-updates/
Or buy the plugin: https://www.splinedynamics.com/overnight-batch-render/

A new quick 3dsMax tutorial on how to get a uniform resolution on the curved parts of your mesh when extruded from splines, with Spline Refiner plugin.
A really fast and accurate method, without losing any detail of your original shape.
Get Spline Refiner plugin here: https://www.splinedynamics.com/spline-refiner/