World-Space to Local Animation – 3dsMax script
Bakes an objest’s World-Space/Space Warp animation to a copy, using local Point Cache modifier. Then you can apply local modifers on top to continue animating the object’s deformation.
Bakes an objest’s World-Space/Space Warp animation to a copy, using local Point Cache modifier. Then you can apply local modifers on top to continue animating the object’s deformation.