July 2, 2021
New free 3dsMax script released! With Wirecolor to Material, you can automatically create and assign materials from objects’ wirecolor. Features: * 6 material types supported (from several render engines): Physical material, Arnold Standard Surface, VRay material, Corona material, FStorm, Standard material, * Work on selection or process all objects in scene at once * Choose […]
Hi
Awesome pluging you has here.
I’ve downloaded today and give a try. it is a cool tool.
Unfortunatelly 3ds max 2015 crash when try to export as X file.
This issue raise a question:
Once done animation, can I export the mesh?, and if so, what types of files being supported?
Thanks in advance
3com
Hi 3com,
TurboSplines produces standard 3dsMax meshes. It woks with Path Deform (WSM) modifier.
Like most of the modifiers in 3dsMax, it creates mesh deformation, wich in terms of animation is called vertex animation.
So, to export animations generated by TurboSplines, you can export to any 3D file format that support vertex animation. For example, FBX.
Hope that helped. Cheers.