hyoeunchoi

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Viewing 15 posts - 1 through 15 (of 34 total)
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  • in reply to: SPLINE CLEANER #1146
    rode3d
    Keymaster

    Where do I find Spline Cleaner help and documentation?

    For general information about SplineDynamics plugins intallation and our software licenses, please see the F.A.Q. (frequently asked questions) page.

    For tutorials and examples on how to use the plugin, please visit Spline Cleaner Tutorials.

    For a comprehensive guide to the plugin, how it works and a detailed description of every tool, please refer to Spline Cleaner Manual.

    If you are having an issue with the plugin or have a specific consultation, and cannot find an answer in the documentation or in this forum, please post a new topic here or write us through the Contact Form to get customer support.

    • This topic was modified 3 years, 5 months ago by rode3d.
    • This topic was modified 3 years, 5 months ago by rode3d.
    • This topic was modified 2 years, 8 months ago by rode3d.
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    • This topic was modified 1 year, 2 months ago by rode3d.
    • This topic was modified 1 year, 2 months ago by rode3d.
    • This topic was modified 1 month, 2 weeks ago by rode3d.
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    • This topic was modified 1 month, 2 weeks ago by rode3d.
    • This topic was modified 1 month, 2 weeks ago by rode3d.
    in reply to: TURBOSPLINES #1591
    rode3d
    Keymaster

    Where do I find TurboSplines help and documentation?

    For general information about SplineDynamics plugins intallation and our software licenses, please see the F.A.Q. (frequently asked questions) page.

    For tutorials and examples on how to use the plugin, please visit TurboSplines Tutorials.

    For a comprehensive guide to the plugin, how it works and a detailed description of every tool, please refer to TurboSplines Manual.

    If you are having an issue with the plugin or have a specific consultation, and cannot find an answer in the documentation or in this forum, please post a new topic here or write us through the Contact Form to get customer support.

    • This topic was modified 2 years, 11 months ago by rode3d.
    • This topic was modified 2 years, 11 months ago by rode3d.
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    • This topic was modified 2 years, 9 months ago by rode3d.
    • This topic was modified 2 years, 8 months ago by rode3d.
    • This topic was modified 2 years, 8 months ago by rode3d.
    • This topic was modified 2 years, 8 months ago by rode3d.
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    • This topic was modified 1 month, 2 weeks ago by rode3d.
    in reply to: TURBOSPLINES #1912
    hyoeunchoi
    Participant

    drag the “.mzp” file onto one of your viewports in 3ds Max

    appear this window

    plz HELP

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    in reply to: Error! invalid date format. #1916
    rode3d
    Keymaster

    Hi,
    I answered your email on the same matter yesterday. Did you get my response?

    Cheers,
    Hernan R.

    in reply to: Error! invalid date format. #1985
    rode3d
    Keymaster

    New TurboSplines v1.03 update released, solving that specific error.

    – Fixed dotNet error related to culture settings, wich appeared when reading date of script’s installation from file.

    Download it from the Product Updates page: http://www.splinedynamics.com/product-updates/

    in reply to: SPLINE CLEANER #2066
    tropish
    Participant

    Hi all, I’m getting these error messages and spline cleaner won’t boot:
    – Error executing command on CMD
    – Error! Could not complete License Validation

    A license activation window pops up but everytime I paste my licenses it will show these again and again.

    I would appreciate any help

    in reply to: Error executing command on CMD #2068
    rode3d
    Keymaster

    Hi tropish,

    Please download and install the last version of Spline Cleaner from the Product Updates page:

    http://www.splinedynamics.com/product-updates/

    Once this is done, the issue will be solved.

    If you experiment any other problem or need more help, just tell us.

    Cheers!

    • This reply was modified 2 years, 6 months ago by rode3d.
    • This reply was modified 2 years, 6 months ago by rode3d.
    in reply to: Spline Cleaner FAQ #2157
    Geoffrey Packer
    Participant

    Hello,

    I have splinecleaner 1.02 installed on max 2016.
    I have updated max to 2018 and installed splinecleaner 1.68.

    When validating the license I get a license key is already active for another machine.
    How do I uninstall the max 2016 version to install on the 2018 version?

    Geoff

    in reply to: Spline Cleaner FAQ #2158
    rode3d
    Keymaster

    Hello Geoffrey,
    Spline Cleaner old versions had different machine recognition method.
    If you first install the last SC update (1.68) on your Max 2016, it should reactivate your license correctly.
    Then, install it on Max 2018 and should work ok.
    If this does’t work, please tell us. We will reset your license keys.
    Best,
    Hernan R.
    SplineDynamics.com

    in reply to: TURBOSPLINES #2617

    Hello there,

    I downloaded the TS trial version and I encounter a problem with the segments edition.

    I have a spline which has 55 vertices. I create a capsule along the path and I increase the Segments(%) to 1000%. The mesh created does not “flow” in the path but creates “shortcuts” outside the path. How can I have more segments in the areas where vertices are close to each other? I attach an image for better understanding.

    Can you propose a solution to this?

    Thanks a lot,
    Vasileios Stergioudis

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    in reply to: Modify Segments Problem #2620
    rode3d
    Keymaster

    Hi Vasileios,

    Looking to the image you attached, I see your TurboSplines capsule has very few segments for a value of 1000% in the segments parameter.

    So the problem could be one of these two:

    1. You are working in a very small scale.
    2. The capsule object limitation for height segments.

    1)
    TurboSplines ‘Segments’ parameter works this way: a value of 100% means the mesh will have 1 segment per unit along the spline. So if the spline has a length of 10 units, then the mesh will have 10 height segments.
    So the Segments(%) parameter needs to be adjusted depending on the scale you are working.

    TurboSplines does not have selective segmentation like the 3dsmax’s Loft tool. The segments are evenly distributed along the spline.

    If your spline has a very small size and length, then the capsule will have vey few segments.

    So, if this is the case, try scaling up the spline before creating the TurboSplines mesh. Then re-scale down both the spline and mesh together.

    2)
    In the particular case of the ‘Capsule’ geometry, 3dsMax’s capsule object has a limitation of 200 height segments maximum. That’s why, if you increase the Segments(%) parameter so that the number of segments exceeds 200, TurboSplines ask you if you want to add a TurboSmooth modifier to the mesh to increase resolution.
    This is the recommended solution for this case. Adding a 3dsmax’s Turbosmooth modifier to the mesh, while decresing the ‘Sides’ parameter, will result in a higher segmentation along the spline.

    Another solution to this is using a ‘Box’ type of mesh instead of ‘Capsule’ and then add a Turbosmooth modifier on top to increase the general resolution of the mesh while rounding it. The you can increase a bit the ‘Radius’ of the mesh to compensate the loose of volume.

    I hope the explanation was clear enough.
    Please let me know your opinion.
    Best,

    Hernan Rodenstein.
    SplineDynamics.com

    • This reply was modified 1 year, 10 months ago by rode3d.
    in reply to: Modify Segments Problem #2622

    Hey Hernan,

    Thanks for the quick reply. It was more than clear! It seems that the case was the small scale. I scaled them up 1000 times, I had to Reset Xform of the splines so as for Turbosplines to work. It works, but I still encounter another issues.

    First, I cannot scale down the TS capsules, they are shrinking following their paths. I cannot seam to collapse them.
    Secondly, is there any way that I can have the center of the hemispheres exactly at the point where the splines end?

    I was given a dxf file in which there are paths for a CNC machine with a hemisphere head. The machine guides this head until the ends of the splines, so the hemisphere is outside the spline ends. It’s like having a cylinder going through the spline and the create the hemispheres. I tried with the Height(%) and Stretch(%) fields, but I saw that every spline should have its own properties, since the lenghts are not the same.

    Is there any way to solve that? I hope that you’ll have something in mind.

    Thanks again,
    Vasileios

    in reply to: Modify Segments Problem #2623
    rode3d
    Keymaster

    Vasileios,

    About scaling TS meshes. TurboSplines uses 3dsMax’s Path Deform modifier, so every mesh deformation along a spline and its position is tied to the spline.
    If you want to scale a TS mesh, you must always scale it together with its corresponding path, to preserve its integrity.

    About the second matter, to handle the particular situation in wich you need the hemispherical ends of the capsules to be outside the ends of the paths, I wrote a little script for you. (Attached to this post)

    Select the TS meshes and run the script. It will perform the animation positioning the capsules the way you need along the paths.

    I hope that helps. 🙂
    Best,
    Hernan R.

    • This reply was modified 1 year, 10 months ago by rode3d.
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    in reply to: Modify Segments Problem #2626

    Hernan,

    This works perfectly! I am obliged to you! Thanks a lot!

    The scale worked perfectly when scaling both spline and TS meshes. The script worked like a charm as well! Now I encounter another issue though. When I boolean the meshes from a box (thick sheet of wood in reality), the result is straight capsules, not curved ones. I attach a picture.

    Is there any way to collapse the geometry to the current state?

    Thanks again.

    Vasileios

    P.S. Just an idea that now came into my mind. If would like to animate the carving of the CNC machine onto the wood, I think that I would animate the TS mesh and use it with ProBoolean, right? If the mesh needs to be collapsed (maybe), then how would you animate this? As I said, I do not need the animation right now, I just thought of that.

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    in reply to: Modify Segments Problem #2628
    rode3d
    Keymaster

    Glad the script worked fine, Vasileios!

    For collapsing the TS meshes to Editable Meshes you must use 3dsMax’s Snapshot tool (Tools > Snapshot).

    TS meshes use World-Space Path Deform modifier. 3dsMax (Pro)Booleans support Object-Space modifiers, not World-Space. Maybe you find a script out there to convert the WS Path deform modifier to Object-space modifier (it’s not a simple task).

    Yes, using Booleans with animated meshes is a good idea for this task, but it wont work with TurboSplines for the reason I’ve just mentioned.

    Another posible aproach is to animate a displacement map on the material. Maybe you can use Turbosplines animation to render the displacement map for that.

    There are maybe another ways too. These were just some thoughs about that.

    If you like TurboSplines, of course you can buy it, but you can also conbtribute in other ways like:
    – Leaving a review on the product’s page. (http://www.splinedynamics.com/product/turbosplines/)
    – Sending a render or video of your final work with TS to show on SplineDynamics and Facebook image gallery.

    Cheers!
    Hernan R.

Viewing 15 posts - 1 through 15 (of 34 total)